GURPS · Jogando Solo · Solo Playing

Solo Adventuring 002 – Alarfir Dungeon Explorer / Aventurando Solo 002 – Alarfir Explorador de Masmorras

English Version // Versão em Português Using Gurps Dungeon Fantasy 1: Adventures I create Alarfir, a solo dungeon explorer. I needed to make him an all-around guy since he has no group to support him. Alarfir, Dungeon Explorer [250 points] Attributes and Secondary Characteristics. ST 13 [30], DX 13 [60], IQ 11 [20], HT 14… Continue reading Solo Adventuring 002 – Alarfir Dungeon Explorer / Aventurando Solo 002 – Alarfir Explorador de Masmorras

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GURPS · Jogando Solo · Solo Playing

Solo Adventuring 001 – The Basics / Aventurando Solo 001 – O Básico

English Version // Versão em Português Joe has a very nice blog about solo GMing or solo playing called The Collaborative Gamer. If you want to know more, read his posts What's All This About Roleplaying Without a GM? and The Adventures of Temian Fell. The first post explains his solo proposition and the second post is a… Continue reading Solo Adventuring 001 – The Basics / Aventurando Solo 001 – O Básico

Character Creation · Criação de Personagem · Devir Livraria · Fendas II · Fractures II · GURPS · Steve Jackson Games

Fractures II – Character Creation VII – Freestyle Disadvantages / Fendas II – Criação de Personagens VII – Desvantagens Estilo Livre

Disadvantages categories for Fractures II campaign

After Action Report / Relatório Pós Ação · Devir Livraria · Fendas II · Fractures II · GURPS · Steve Jackson Games

GURPS Fractures II Session 002.5 – Additional Considerations / GURPS Fendas II Sessão 002.5 – Considerações Adicionais

Jack is killed by a robot. McMurder enters the group. In a fight with zombies, McMurder is bitten. / Jack é assassinado por um robô. McMurder integra o grupo. Em um confronto com zumbis, McMurder é mordido.

Character Creation · Criação de Personagem · Devir Livraria · Fendas II · Fractures II · GURPS · Steve Jackson Games

Fractures II – Character Creation VI – Modular Advantages / Fendas II – Criação de Personagens VI – Vantagens Modulares

4 advantages modules based on action, mental, social and survivor roles.

After Action Report / Relatório Pós Ação · Devir Livraria · Fendas II · Fractures II · GURPS · Steve Jackson Games

GURPS Fractures II Session 002 – The First Casualty / GURPS Fendas II Sessão 002 – A Primeira Vítima

Jack is killed by a robot. McMurder enters the group. In a fight with zombies, McMurder is bitten. / Jack é assassinado por um robô. McMurder integra o grupo. Em um confronto com zumbis, McMurder é mordido.

Character Creation · Criação de Personagem · Devir Livraria · Fendas II · Fractures II · GURPS · Steve Jackson Games

Fractures II – Character Creation IV.5 – Advantages Required Power Modifier / Fendas II – Criação de Personagens IV.5 – Modificação de Poder Obrigatórias Para as Vantagens

English Version // Versão em Português All advantages must have a Required Power Modifier (PM) to explain the advantage origin. Players can choose any PM below, but don't need to choose one for social advantages like Allies or Contacts. I'm using PMs so my players can get used to different modifiers for when we start… Continue reading Fractures II – Character Creation IV.5 – Advantages Required Power Modifier / Fendas II – Criação de Personagens IV.5 – Modificação de Poder Obrigatórias Para as Vantagens